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It Goes Boink!

Multi-Platform Game and Application Development by Pete Richter (SuperBig.Fun)

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  • Professional Work
  • Tool Kits & Systems
  • Experiments & Interactive Art
  • Contact & Resumé
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Professional Work

Nissan US

VR Driving Simulation Development for Real-World AR Prototypes

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IGT

Slot Game, Toolkit, and VR Research and Prototyping

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Elite Sports Gaming

Deterministic Network Gameplay for MMORPG Sports

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Nextive / Globant

Facebook Game Development,
Unity Prototyping

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Tool Kits & Systems

VR Track Painter

Draw, then ride any rollercoaster you can think of.

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Boxels

Highly Configurable, Modular Level Design System

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Compositor

Layer-based image composition with generators, effects, and blending.

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Experiments & Interactive Art

Radial Spatial UI
Grid Component

Configurable Arc-Based Grid Component for Spatial UI Apps

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RocketGlove VR Action Game Toolkit

Toolkit of features for creating intense VR action games

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Spiral Gardens

A dizzying exploration into procedural mesh generation, using a system of layered spirals.

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Tumble Town

Marble Madness! meets MouseTrap, except it’s on your mobile device.

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Contact & Resumé

E-Mail
Linked-In
Resumé PDF

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